Moza Pit House
Wheel Base R9

ACC – MOZA R9 Force Feedback Settings (Pit House & In-Game)

Steering Angle

  • Maximum Steering Angle

    720°
    Ideal for GT3/GT4 cars in ACC.
  • Maximum limit / steering angle synchronization

    ON
    Synchronizes soft lock with the in-game steering lock.

Soft Limit

  • Soft limit stiffness

    5
    Firm but not “wall-like” steering stop.
  • Soft limit strength

    Middle
    Balanced feel; use Soft if you prefer gentler stops.
  • Soft limit game force strength

    OFF
    Avoids double soft-lock forces from the game.

Handling Feel

  • Game Force Feedback intensity

    100 % or 60 %
    Good balance of strength and detail for the R9.
  • Maximum Output Torque Limit

    60 % or 100 %
    Good balance of strength and detail for the R9.
  • Force Feedback Reversal

    OFF
    Avoids double soft-lock forces from the game.
  • Force Feedback Interpolation

    0 - 1
    0 for maximum detail, 1 if you notice graininess.
  • FFB Center Deadzone Compensation

    0 %
    Direct drive wheels typically do not need this.
  • Maximum Wheel Speed

    70–80 %
    Faster torque response. Use Reserved if heat/noise is a concern.
  • Hands-Off Protection

    OFF
    OFF means that Steering Wheel Inertia can't be adjusted.
  • Performance Output

    Full
    Faster torque response. Use Reserved if heat/noise is a concern.

Base Force Effects

  • Natural Damping

    20 – 25 %
    Stabilizes the wheel without making it heavy.
  • Natural Friction

    10 – 20 %
    Stabilizes the wheel without making it heavy.
  • Natural Inertia

    100 – 150 %
    Stabilizes the wheel without making it heavy.
  • Wheel Spring Strength

    0 %
    Avoid artificial centering forces.
  • Speed-dependent Damping

    0 %
    Generally unnecessary in ACC.
  • Start Point of Speed-dependent Damping

    0 km/h
    Irrelevant when Speed-dependent Damping is set to 0 %

Game Force Effects

  • Game Spring

    0 %
    ACC does not use this in a meaningful way.
  • Game Damping

    0 %
    Avoid double damping (ACC uses Dynamic Damping).
  • Game Inertia

    0 %
    Keep disabled for a clean FFB signal.
  • Game Friction

    0 %
    Let Natural Friction handle wheel stabilization.

In-Game

Tip: If the FFB meter clips (turns red), lower Gain a few percent for that specific car.

In-Game Settings

Gain
60–65 %
N/A
Dynamic Damping:
100 %
N/A
Road Effects:
0–5 %
N/A
Frequency
400 Hz
N/A
Steer Lock
720°
N/A

FAQ's

If the steering feels too heavy or physically demanding:

  • Lower Maximum Output Torque Limit in MOZA Pit House (try reducing by 5% steps).
  • Reduce Natural Friction (aim for 10–15%).
  • Reduce Natural Inertia slightly (e.g. from 120% to 100%).
  • Check that Game Spring and Wheel Spring Strength are set to 0%.

Avoid lowering ACC Gain first – always start by reducing torque and artificial resistance in the wheelbase.

If the forces feel overwhelming or cause arm fatigue:

  • Lower ACC Gain by 2–3% for the specific car.
  • If clipping occurs, prioritize reducing ACC Gain instead of wheelbase torque.
  • As a secondary step, lower Maximum Output Torque Limit in MOZA Pit House.

ACC Gain controls signal strength, while torque limit controls physical force. Use Gain for fine tuning.

This is usually related to soft lock or wheel speed:

  • Lower Soft Limit Stiffness (e.g. from 5 to 3–4).
  • Set Soft Limit Strength to Soft or Middle.
  • Lower Maximum Wheel Speed (try 70%).
  • Make sure Soft limit game force strength is OFF.

Hard impacts are often caused by fast wheel response combined with a stiff soft lock.

For endurance races or long stints, comfort and consistency matter more than peak detail:

  • Lower ACC Gain by 3–5%.
  • Reduce Maximum Output Torque Limit by 5–10%.
  • Increase Natural Damping slightly (up to ~25–30%).
  • Optionally switch Performance Output from Full to Reserved to reduce heat and noise.

The goal is to reduce fatigue while maintaining clear information about grip and weight transfer.

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